Non-Diegetic > The sound elements that the characters can't hear but the audience can. (Background music)
Dialogue > The speech/communication the characters have.
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Diegetic > The sound elements the characters and audience can hear. (Car alarm, gun fire)
Sound Effect > Artificially made to add to the content of films, television shows, animation, video games, music, or other media.
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Music > Background music is used to create and add to the emotion, mood and atmosphere.
Tone > The tone can be the way the dialogue is said or the tone of the mood and atmosphere.
Portray A Feeling > Sound elements can portray feelings, such a feeling of danger, for example, a crescendo in the non-diegetic sound or an intense layering of diegetic sound.
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Atmosphere > Also known as the ambience, consists of the sounds of a given location or space.
Mood > This is the emotional tone of the film, which can be seen through all sound elements of music, dialogue and sound effects. 'The music was low and builds up, creating a dark and tense mood,'
Silence - The use of silence can often mean that danger is near or foreshadow that something big is going to happen, such as a explosion or a destructive storm.
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